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Simulation is used in accident reconstruction to test and refine an opinion. Animation by itself does not test whether the movements and responses are physically possible, meaning whether or not they obey Newton’s Laws of Motion Animations generally use spline fit techniques to visually match movements of vehicles. We cover the topic in 3D or Not 3D In accident reconstruction,Īnimation is often used to illustrate an opinion. Q: What is the difference between animation and simulation?Ī: This is a frequently asked question particularly with the current capabilities of computers and animation.
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Please review our sample validation simulations and our recent paper “The Proper Use of Simulation Technology for Collision and Rollover Reconstructions and Highway Safety” for additional examples.įrom our McHenry Forum topic: What is the difference between animation and simulation? We repeat the following to clarify the difference between animation and simulation: Msmac3D is simulation, not animation, so the results correlate with reality. These programs form the foundation for many of the accident reconstruction and simulation tools in widespread use today. The programs include CRASH, SMAC and HVOSM which are acronyms for accident simulation and collision reconstruction programs invented by Ray McHenry and on which Ray and Brian have extensively researched, developed and published. In that time they have performed research for NHTSA, FHWA, NTSB, public and private research organizations and MSI internal development through which they have invented, developed and enhanced the state-of-the art of collision and rollover simulation programs and other reconstruction tools. (MSI), Raymond & Brian McHenry, have been active in the field of highway safety research for a combined period of over 90 years. It is not simple terrain following, it is simulated terrain response.Īnd as you know, we are very strong in Simulation. This is not equivalent to Simulation, it is your path with Simulated terrain response. and the program does the Simulation calculation and plots the simulated path keeping the Target Position as you define. You define the path as easy as Animation, with multiple segments as you intend, add the speed etc. We added the All New Animulation (Ani-mulation is our new word). In case if you wish to look at our old site, please click here Thank you for your interest in McHenry Software!
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Use the top navigation menus to access additional information. We have Over 50 years of McHenry scientific papers on collision reconstruction and vehicle simulation. We are adding special features to our software all the time and as a licensee you will automatically and immediately receive and and all updates and refinements
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The Proper Use of Simulation Technology for Collision and Rollover Reconstructions and Highway Safety.A Short History of Nearly Everything! (…about McHenry and Computers in Highway Safety).